![]() For example, if they wanted to conduct a magic attack, Dark Lance, then they would have to sit in place and cast it while aiming. However, the player could only do one or the other, and not both at the same time. In the original game, the player had access to both their melee attacks and Weiss’ magic. In Nier Replicant ver.1.22474487139, Ito’s vision is fully realized through the refined combat, which is much more in line with Automata’s. The protagonist would be interweaving his weapon and magic attacks while stylishly hopping around,” Ito explained. “In the original game, in my mind, I had pictured Weiss constantly floating by the protagonist’s side and watching over him. He uses the protagonist’s floating book companion, Grimoire Weiss, as an example. He then “beautified” the experience, based on what he remembered. ![]() When trying to decide which aspects of the original Nier to keep, or which ones to change to be more like Automata’s, Toylogic development director Saki Ito mentioned that he tried to focus on recreating the experiences that he had from playing the original game. Hideki Kamiya of PlatinumGames previously mentioned that the success of Automata saved the studio.ĭeveloper Toylogic is handling this version of the game. Nier: Automata went on to sell over 5 million copies, and Saito said that the success of the title had an immeasurable impact on the development of Nier Replicant ver.1.22474487139. Should you play Nier Replicant or Nier: Automata first? Yes. The development team is able to see words of encouragement directly, and that in turn boosts confidence. With the rise of social media platforms, Saito said that players are now actively exchanging information on what they’ve enjoyed. Saito notes that there were certainly still fans from 10 years ago who would have also accepted Japanese games as they were, so his overall impression of the audience hasn’t changed too drastically. “After releasing Automata, I understood that we’re fine to do what we most wanted to do, and people would still accept as it is,” he explained. Producer Yosuke Saito told Polygon that the release of Nier: Automata taught him an important lesson. With Nier Replicant ver.1.22474487139, the team was able to keep its own vision in what went into the release. According to a previous interview, Gestalt was chosen because, at that time, it was thought that the middle-aged protagonist would be more appealing to a global audience. When it came to localizing the game overseas, Gestalt was used as the basis for the international versions outside of Japan. In that region, Gestalt was exclusive to Xbox 360 and had a middle-aged protagonist, while Replicant was exclusive to PlayStation 3 and had a teenage protagonist. In Japan, the original Nier had two versions: Nier Gestalt and Nier Replicant. Nier Replicant ver.1.22474487139… is an upgraded version of Nier that’s now available for PlayStation 4, Windows PC, and Xbox One with new gameplay and content. ![]() Nier Replicant review: a brilliant game with one big catch ![]()
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